Wolfooge

Overview
An island nation ruled by a bi-annual gathering in Safgid of clan elders known as Trevalt , Wolfooge is something of an anomaly amidst the countries of Cresia in that it has no standing army, is in a constant state of inner quarreling between clans and still has never been conquered since it's inception. Wolfooge is made of four bigger islands named Skyjil, Pyrn, Valk and Sontrd. A rather backwards place both culturally and technologically, Wolfooge is still not to be underestimated.

History
[TO-DO]

Skyjil
[TO-DO]

Pyrn
[TO-DO]

Valk
Valk is dominated by the clan of Dazon. Dazon,Oplek, and Ryfgut were the three most powerful clans on the island. When Dazon tricked multiple minor clans into destroying the Ryfgut. Dazon and the minor clans successfully conquered both other clans when Dazon betrayed the minor clans and killed them all

destroing

Sontrd
[TO-DO]

Nature, fauna and flora
While still relatively isolated, the fauna and flora is distinctively like that in the continental areas and thus very different from the neighboring island nation of Wolfort which has many ancient species still in existence.

Geography
[TO-DO]

Government
There is no central government in Wolfooge. The country's population is divided into dozens of clans which are mostly hostile towards each other. When a common threat raises it's ugly head, the clans quickly set aside their ancient feuds and unite. This strategy keeps every man in able fighting condition since in their point of view there's never actually peace - just the opponents change.

Inhabitants
Most permanent residents are human (85%) and the rest are mainly dwarven colonists with clans based on the mountainous regions. A total population of 35000 is estimated to live on the nation's islands.