Cresia

Overview
[TO-DO]

Planet
[TO-DO]

Calendar
The calendar used by nations in Cresia is similar to what is being used in the western hemisphere in our modern time. While it would be fun and exciting to have developed-from-scratch calendar, long experience with role-playing game systems has shown us that it is really not making adapting to the world easy. Thus it has been chosen that the calendar is roughly similar to what the players are already used to. This implies a similar planet to what Earth is. Roughly equal size and rotation around it's sun with a single moon.

Effects derived from the planet
Since the planet has but a very small axial tilt, the weather patterns of Cresia are not comparable to Earth. The slight axial tilt is enough to introduce intricate switching patterns in animal and plant life but in Cresia seasons (summer, winter, spring and fall) do not exist as such. The different areas maintain relatively similar weather all year round but changes are brought on by sea currents and periodic fluctuations of the planet orbiting it's star and a single moon orbiting the planet itself.

Precipitation
[TO-DO]

Inhabitants
Cresia is home to many species - some sentient and some less so. Sentient species of Cresia are further detailed in: Races in Cresia. Sentient species inhabit the entire continent in some way or another. Isolated populations of ancient animals (dinosaurs) and plants are known to exist in Wolfort and Norodna. Otherwise the fauna and flora of the continent and it's islands is fairly uniform.

Continent map
An interactive continent map is located here.



Countries of Cresia
 There's a list of the countries.

Technology
[TO-DO]

Magic
As a setting of high fantasy, magic plays an important role in Cresia. Almost all countries have magic users and relatively few regulate or control magic use. Magic is a common tool for common people only in Myrna. People in Cresia are either born with the ability to handle magical energies (about 1 in 100 in general; 7 in 100 in Myrna) or are infused with magical energies enough so that they become able to use magic as a result (extended exposure to magical fluxes; can also be dangerous and even lethal if not done under tutoring), Magic is commonly divided into schools of magic that each focus on some type of magic and regularly there's also philosophical aspects attached to these school.